Class AssetLoader extends MessageDispatcher

Base class for loaders.

Methods

AssetLoader(url) constructor

Creates new AssetLoader instance.

Parameters
url : string
load() method
When overridden loads data. Should not be called directly.
abort() method
When overridden aborts loading process. Should not be called directly.
onAbort() method
onLoad() method
onError() method

Inherited Methods

on(name, callback, context) inherited method

Adds listener by given name and callback.

Parameters
name : string — Message name.
callback : function — Function to be called on message send.
context : * — Object to be used as this in callback function.
Returns
MessageBinding
off(names) inherited method

Removes all bindings by given message name.

Parameters
names : string — One or more message name.
Returns
void
once(name, callback, context) inherited method

Adds listener by given name and callback. Binding will be automatically removed after first execution.

Parameters
name : string — Message name.
callback : function — Function to be called on message send.
context : * — Object to be used as this in callback function.
Returns
MessageBinding
post(name, params) inherited method

Posts message with a given params.

Adding ~ character to the begging of the name will bubble message to the top of the tree.

Parameters
name : string — The name of a message
params : * — A list of params to send
Returns
void

Properties

data : ? property
Returns native loaded data object associated with this loader.

Inherited Properties

parent : MessageDispatcher | null inherited property
Returns parent MessageDispatcher.
stage : Stage | null inherited property
Returns the stage Game Object to which this belongs to or null if not added onto stage.
path : string | null inherited property
Returns string representing a url like path to this object in the display
tree.